## Context `FragmentPayload` currently stops at 16 × 1,179 bytes and the independent test client assumes ordered fragments. Native Apollo output enters count-only buffered channels, so realistic complete frames have neither a byte ceiling nor an explicit residence bound. ## Goals / Non-Goals **Goals:** - Implement Protocol datagram-v2 for complete encoded frames up to 1 MiB. - Reassemble bounded duplicate/reordered QUIC datagrams independently. - Bound native video queue count, bytes, and residence time while retaining latest-frame replacement and drop telemetry. **Non-Goals:** - Codec inspection, retransmission, provider fallback, generic queue/transport APIs, or Server behavior changes. ## Decisions - Keep the existing `Frame`/QUIC path and add version-aware encode/decode rather than a second transport. - Use one sequence per provider frame and the Protocol 1,177-byte fragment size. - Keep the existing native video channel at 16 entries, add exact atomic byte accounting capped at 4 MiB, and use per-entry timers for the 250 ms residence bound. This matches the Protocol's reviewed incomplete-unit timeout and covers bounded keyframe serialization; the transport performs a final stale check. - Audio and events keep their independent existing limits. ## Risks / Trade-offs - [Latest-frame eviction drops decodable dependencies] → preserve truthful drops and existing IDR feedback; never grow memory or block every session. - [Large frames multiply fragment sends] → cap both complete bytes and fragment count before allocation. - [Expiry races with dequeue or cleanup] → stop each package-private timer on dequeue/replacement, serialize channel expiry and close, and retain the transport stale check.